42 lines
589 B
C#
42 lines
589 B
C#
using System;
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using Godot;
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public partial class NodeDisplay : PanelContainer
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{
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[Export] PanelContainer editorDisplay;
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[Export] public Button listDisplay;
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public ProgramNode node;
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public void SetNode(ProgramNode node)
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{
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this.node = node;
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}
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public void SetupUIElement()
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{
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}
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public override void _Ready()
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{
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}
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public override void _Process(double delta)
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{
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}
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public void ShowListDisplay()
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{
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editorDisplay.Visible = false;
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listDisplay.Visible = true;
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}
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public void ShowEditorDisplay()
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{
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editorDisplay.Visible = true;
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listDisplay.Visible = false;
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}
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}
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