Files
RuinAdventurer/Scripts/DSL/ProgramInterpreter.cs
T

18 lines
304 B
C#

using System.Collections.Generic;
using Godot;
public class ProgramInterpreter
{
ProgramNode startNode;
public ProgramInterpreter(ProgramNode startNode)
{
this.startNode = startNode;
}
public bool Execute(Robot robot)
{
return startNode.Execute(robot);
}
}