Added sprint mechanic, unified options menu
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@@ -32,6 +32,7 @@ public class Controls : MonoBehaviour
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private float minPitch = -75f;
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private float maxPitch = 80f;
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private bool isSprinting = false;
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void Start()
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{
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@@ -58,7 +59,7 @@ public class Controls : MonoBehaviour
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}
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if (uihandler.canPlayerMove())
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{
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ControlEvents.Move(input);
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ControlEvents.Move(input, isSprinting);
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}
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}
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@@ -132,7 +133,11 @@ public class Controls : MonoBehaviour
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direction = MoveDirection.Up;
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}
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}
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}
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public void OnSprint(InputValue value)
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{
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isSprinting = value.isPressed;
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}
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public void OnInteraction()
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