Added sprint mechanic, unified options menu

This commit is contained in:
finnchen123
2026-02-15 11:40:42 +01:00
parent 55ba43401d
commit 395e58e45c
12 changed files with 11928 additions and 21072 deletions

View File

@@ -109,7 +109,7 @@
"name": "Pause", "name": "Pause",
"type": "Button", "type": "Button",
"id": "42da73ec-1cff-4563-a69e-b79d164ae159", "id": "42da73ec-1cff-4563-a69e-b79d164ae159",
"expectedControlType": "Button", "expectedControlType": "",
"processors": "", "processors": "",
"interactions": "", "interactions": "",
"initialStateCheck": false "initialStateCheck": false
@@ -488,10 +488,19 @@
"name": "Disarm", "name": "Disarm",
"type": "Button", "type": "Button",
"id": "6e5b6b66-b604-4710-a089-8200ee206c2c", "id": "6e5b6b66-b604-4710-a089-8200ee206c2c",
"expectedControlType": "Button", "expectedControlType": "",
"processors": "", "processors": "",
"interactions": "", "interactions": "",
"initialStateCheck": false "initialStateCheck": false
},
{
"name": "Sprint",
"type": "Button",
"id": "a9a4e469-311f-40ed-a560-7b4b5ae29f2d",
"expectedControlType": "",
"processors": "",
"interactions": "Press(behavior=2)",
"initialStateCheck": false
} }
], ],
"bindings": [ "bindings": [
@@ -846,6 +855,28 @@
"action": "Disarm", "action": "Disarm",
"isComposite": false, "isComposite": false,
"isPartOfComposite": false "isPartOfComposite": false
},
{
"name": "",
"id": "916e6712-71f4-42bb-97c6-6d6cc298a30d",
"path": "<Keyboard>/shift",
"interactions": "",
"processors": "",
"groups": ";KeyboardMouse",
"action": "Sprint",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "f5ab043c-757b-4fde-8cb8-a59c7a858b00",
"path": "<Gamepad>/leftStick/down",
"interactions": "",
"processors": "",
"groups": "",
"action": "Sprint",
"isComposite": false,
"isPartOfComposite": false
} }
] ]
} }

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@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 91c2fdde83c3c85bc9b4c24377975e1e
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@@ -32,6 +32,7 @@ public class Controls : MonoBehaviour
private float minPitch = -75f; private float minPitch = -75f;
private float maxPitch = 80f; private float maxPitch = 80f;
private bool isSprinting = false;
void Start() void Start()
{ {
@@ -58,7 +59,7 @@ public class Controls : MonoBehaviour
} }
if (uihandler.canPlayerMove()) if (uihandler.canPlayerMove())
{ {
ControlEvents.Move(input); ControlEvents.Move(input, isSprinting);
} }
} }
@@ -132,7 +133,11 @@ public class Controls : MonoBehaviour
direction = MoveDirection.Up; direction = MoveDirection.Up;
} }
} }
}
public void OnSprint(InputValue value)
{
isSprinting = value.isPressed;
} }
public void OnInteraction() public void OnInteraction()

View File

@@ -3,15 +3,15 @@ using UnityEngine;
public static class ControlEvents public static class ControlEvents
{ {
public static event System.Action<float, float> OnLookingInput; public static event System.Action<float, float> OnLookingInput;
public static event System.Action<Vector3> OnMovingInput; public static event System.Action<Vector3, bool> OnMovingInput;
public static void Look(float pitch, float yaw) public static void Look(float pitch, float yaw)
{ {
OnLookingInput?.Invoke(pitch, yaw); OnLookingInput?.Invoke(pitch, yaw);
} }
public static void Move(Vector3 force) public static void Move(Vector3 force, bool isSprinting)
{ {
OnMovingInput?.Invoke(force); OnMovingInput?.Invoke(force, isSprinting);
} }
} }

View File

@@ -135,10 +135,6 @@ namespace Assets.Scripts
fight.GetComponent<Fight>().playerAction(index); fight.GetComponent<Fight>().playerAction(index);
} }
public void switchOptionView(string key){
uihandler.showOptionView(key);
}
public void closeTutorial(){ public void closeTutorial(){
uihandler.closeTutorial(); uihandler.closeTutorial();
} }

View File

@@ -120,8 +120,6 @@ namespace Assets.Scripts
FileHandler.loadOptionDisplay(); FileHandler.loadOptionDisplay();
hideOtherElements(options); hideOtherElements(options);
state = UIState.PAUSEOPTIONS; state = UIState.PAUSEOPTIONS;
EventSystem.current.SetSelectedGameObject(GameObject.Find("btnAudio"));
showOptionView("audio");
} }
public void closeOptions() public void closeOptions()
@@ -525,22 +523,6 @@ namespace Assets.Scripts
state = UIState.GAME; state = UIState.GAME;
} }
public void showOptionView(string key)
{
GameObject optionContent = GameObject.Find("pnlContent");
for (int i = 0; i < optionContent.transform.childCount; i++)
{
if (optionContent.transform.GetChild(i).name.ToLower().Contains(key))
{
optionContent.transform.GetChild(i).transform.localScale = new Vector3(1, 1, 1);
}
else
{
optionContent.transform.GetChild(i).transform.localScale = new Vector3(0, 0, 0);
}
}
}
public void switchLanguage() public void switchLanguage()
{ {
GameObject language = GameObject.Find("dropLanguage"); GameObject language = GameObject.Find("dropLanguage");

View File

@@ -165,7 +165,7 @@ namespace Assets.Scripts.Player
return new PlayerObject(name, playerRace, playerClass, difficulty); return new PlayerObject(name, playerRace, playerClass, difficulty);
} }
public void move(Vector3 input) public void move(Vector3 input, bool isSprinting)
{ {
if(gameObject.GetComponent<Rigidbody>().linearVelocity.y <= 0.1f && gameObject.GetComponent<Rigidbody>().linearVelocity.y >= -0.1f){ if(gameObject.GetComponent<Rigidbody>().linearVelocity.y <= 0.1f && gameObject.GetComponent<Rigidbody>().linearVelocity.y >= -0.1f){
jumpFrameCounter++; jumpFrameCounter++;
@@ -185,8 +185,9 @@ namespace Assets.Scripts.Player
} }
} }
Vector3 movement = new Vector3(input.x, 0, input.z); Vector3 movement = new Vector3(input.x, 0, input.z);
gameObject.transform.Translate(movement * speed * Time.deltaTime); Vector3 force = movement * speed * (isSprinting ? 2f : 1f);
gameObject.GetComponent<Animator>().SetFloat("velocity", (movement * speed).z); gameObject.transform.Translate(force * Time.deltaTime);
gameObject.GetComponent<Animator>().SetFloat("velocity", force.z);
GameObject.Find("QuestLog").GetComponent<QuestLog>().updateQuests("explore", gameObject, 1); GameObject.Find("QuestLog").GetComponent<QuestLog>().updateQuests("explore", gameObject, 1);
} }

View File

@@ -118,3 +118,4 @@ v2.1.0 - Fixing some flaws (current version)
- Added mechanic that slimes can trigger unleavable fight - Added mechanic that slimes can trigger unleavable fight
- Added movement to slimes to make the world feel more alive - Added movement to slimes to make the world feel more alive
- Changed some default keybindings to be more in line with other games // @Lunchen - Changed some default keybindings to be more in line with other games // @Lunchen
- Added a sprint mechanic // @Lunchen

View File

@@ -19,7 +19,7 @@ MonoBehaviour:
width: 1920 width: 1920
height: 1025 height: 1025
m_ShowMode: 4 m_ShowMode: 4
m_Title: Scene m_Title: Hierarchy
m_RootView: {fileID: 2} m_RootView: {fileID: 2}
m_MinSize: {x: 875, y: 300} m_MinSize: {x: 875, y: 300}
m_MaxSize: {x: 10000, y: 10000} m_MaxSize: {x: 10000, y: 10000}
@@ -118,7 +118,7 @@ MonoBehaviour:
m_MinSize: {x: 300, y: 100} m_MinSize: {x: 300, y: 100}
m_MaxSize: {x: 24288, y: 16192} m_MaxSize: {x: 24288, y: 16192}
vertical: 1 vertical: 1
controlID: 27 controlID: 18
draggingID: 0 draggingID: 0
--- !u!114 &6 --- !u!114 &6
MonoBehaviour: MonoBehaviour:
@@ -144,7 +144,7 @@ MonoBehaviour:
m_MinSize: {x: 300, y: 100} m_MinSize: {x: 300, y: 100}
m_MaxSize: {x: 24288, y: 16192} m_MaxSize: {x: 24288, y: 16192}
vertical: 0 vertical: 0
controlID: 28 controlID: 19
draggingID: 0 draggingID: 0
--- !u!114 &7 --- !u!114 &7
MonoBehaviour: MonoBehaviour:
@@ -170,7 +170,7 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 100} m_MinSize: {x: 200, y: 100}
m_MaxSize: {x: 16192, y: 16192} m_MaxSize: {x: 16192, y: 16192}
vertical: 1 vertical: 1
controlID: 29 controlID: 20
draggingID: 0 draggingID: 0
--- !u!114 &8 --- !u!114 &8
MonoBehaviour: MonoBehaviour:
@@ -196,7 +196,7 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 50} m_MinSize: {x: 200, y: 50}
m_MaxSize: {x: 16192, y: 8096} m_MaxSize: {x: 16192, y: 8096}
vertical: 0 vertical: 0
controlID: 30 controlID: 21
draggingID: 0 draggingID: 0
--- !u!114 &9 --- !u!114 &9
MonoBehaviour: MonoBehaviour:
@@ -385,11 +385,11 @@ MonoBehaviour:
displayed: 0 displayed: 0
id: unity-search-toolbar id: unity-search-toolbar
index: 2 index: 2
contents: '{"m_Layout":1,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":25.0},"m_FloatingSnapCorner":1,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' contents: '{"m_Layout":1,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":1,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
floating: 0 floating: 0
collapsed: 0 collapsed: 0
snapOffset: {x: 0, y: 0} snapOffset: {x: 0, y: 0}
snapOffsetDelta: {x: 0, y: 25} snapOffsetDelta: {x: 0, y: 0}
snapCorner: 1 snapCorner: 1
layout: 1 layout: 1
size: {x: 0, y: 0} size: {x: 0, y: 0}
@@ -441,11 +441,11 @@ MonoBehaviour:
displayed: 0 displayed: 0
id: Scene View/Light Settings id: Scene View/Light Settings
index: 0 index: 0
contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":25.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
floating: 0 floating: 0
collapsed: 0 collapsed: 0
snapOffset: {x: 0, y: 0} snapOffset: {x: 0, y: 0}
snapOffsetDelta: {x: 0, y: 25} snapOffsetDelta: {x: 0, y: 0}
snapCorner: 0 snapCorner: 0
layout: 4 layout: 4
size: {x: 0, y: 0} size: {x: 0, y: 0}
@@ -469,11 +469,11 @@ MonoBehaviour:
displayed: 0 displayed: 0
id: Scene View/Cloth Constraints id: Scene View/Cloth Constraints
index: 1 index: 1
contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":25.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
floating: 0 floating: 0
collapsed: 0 collapsed: 0
snapOffset: {x: 0, y: 0} snapOffset: {x: 0, y: 0}
snapOffsetDelta: {x: 0, y: 25} snapOffsetDelta: {x: 0, y: 0}
snapCorner: 0 snapCorner: 0
layout: 4 layout: 4
size: {x: 0, y: 0} size: {x: 0, y: 0}
@@ -483,11 +483,11 @@ MonoBehaviour:
displayed: 0 displayed: 0
id: Scene View/Cloth Collisions id: Scene View/Cloth Collisions
index: 2 index: 2
contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":25.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
floating: 0 floating: 0
collapsed: 0 collapsed: 0
snapOffset: {x: 0, y: 0} snapOffset: {x: 0, y: 0}
snapOffsetDelta: {x: 0, y: 25} snapOffsetDelta: {x: 0, y: 0}
snapCorner: 0 snapCorner: 0
layout: 4 layout: 4
size: {x: 0, y: 0} size: {x: 0, y: 0}
@@ -539,11 +539,11 @@ MonoBehaviour:
displayed: 0 displayed: 0
id: Scene View/Occlusion Culling id: Scene View/Occlusion Culling
index: 3 index: 3
contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":25.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
floating: 0 floating: 0
collapsed: 0 collapsed: 0
snapOffset: {x: 0, y: 0} snapOffset: {x: 0, y: 0}
snapOffsetDelta: {x: 0, y: 25} snapOffsetDelta: {x: 0, y: 0}
snapCorner: 0 snapCorner: 0
layout: 4 layout: 4
size: {x: 0, y: 0} size: {x: 0, y: 0}
@@ -553,11 +553,11 @@ MonoBehaviour:
displayed: 0 displayed: 0
id: Scene View/Physics Debugger id: Scene View/Physics Debugger
index: 4 index: 4
contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":25.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
floating: 0 floating: 0
collapsed: 0 collapsed: 0
snapOffset: {x: 0, y: 0} snapOffset: {x: 0, y: 0}
snapOffsetDelta: {x: 0, y: 25} snapOffsetDelta: {x: 0, y: 0}
snapCorner: 0 snapCorner: 0
layout: 4 layout: 4
size: {x: 0, y: 0} size: {x: 0, y: 0}
@@ -567,11 +567,11 @@ MonoBehaviour:
displayed: 0 displayed: 0
id: Scene View/Scene Visibility id: Scene View/Scene Visibility
index: 5 index: 5
contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":25.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
floating: 0 floating: 0
collapsed: 0 collapsed: 0
snapOffset: {x: 0, y: 0} snapOffset: {x: 0, y: 0}
snapOffsetDelta: {x: 0, y: 25} snapOffsetDelta: {x: 0, y: 0}
snapCorner: 0 snapCorner: 0
layout: 4 layout: 4
size: {x: 0, y: 0} size: {x: 0, y: 0}
@@ -707,11 +707,11 @@ MonoBehaviour:
displayed: 0 displayed: 0
id: Brush Attributes id: Brush Attributes
index: 2 index: 2
contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":25.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
floating: 0 floating: 0
collapsed: 0 collapsed: 0
snapOffset: {x: 0, y: 0} snapOffset: {x: 0, y: 0}
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snapCorner: 0 snapCorner: 0
layout: 4 layout: 4
size: {x: 0, y: 0} size: {x: 0, y: 0}
@@ -735,11 +735,11 @@ MonoBehaviour:
displayed: 0 displayed: 0
id: Terrain Tools id: Terrain Tools
index: 0 index: 0
contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":25.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
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size: {x: 0, y: 0} size: {x: 0, y: 0}
@@ -749,11 +749,11 @@ MonoBehaviour:
displayed: 0 displayed: 0
id: Brush Masks id: Brush Masks
index: 1 index: 1
contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":25.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
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size: {x: 0, y: 0} size: {x: 0, y: 0}
@@ -763,11 +763,11 @@ MonoBehaviour:
displayed: 0 displayed: 0
id: Scene View/Lighting Visualization Colors id: Scene View/Lighting Visualization Colors
index: 0 index: 0
contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":25.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
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size: {x: 0, y: 0} size: {x: 0, y: 0}
@@ -791,11 +791,11 @@ MonoBehaviour:
displayed: 0 displayed: 0
id: SceneView/CamerasOverlay id: SceneView/CamerasOverlay
index: 9 index: 9
contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":25.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
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size: {x: 0, y: 0} size: {x: 0, y: 0}
@@ -805,11 +805,11 @@ MonoBehaviour:
displayed: 0 displayed: 0
id: Scene View/PBR Validation Settings id: Scene View/PBR Validation Settings
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layout: 4 layout: 4
size: {x: 0, y: 0} size: {x: 0, y: 0}
@@ -819,11 +819,11 @@ MonoBehaviour:
displayed: 0 displayed: 0
id: unity-spline-inspector id: unity-spline-inspector
index: 11 index: 11
contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":25.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}' contents: '{"m_Layout":4,"m_Collapsed":false,"m_Folded":false,"m_Floating":false,"m_FloatingSnapOffset":{"x":0.0,"y":0.0},"m_SnapOffsetDelta":{"x":0.0,"y":0.0},"m_FloatingSnapCorner":0,"m_Size":{"x":0.0,"y":0.0},"m_SizeOverridden":false}'
floating: 0 floating: 0
collapsed: 0 collapsed: 0
snapOffset: {x: 0, y: 0} snapOffset: {x: 0, y: 0}
snapOffsetDelta: {x: 0, y: 25} snapOffsetDelta: {x: 0, y: 0}
snapCorner: 0 snapCorner: 0
layout: 4 layout: 4
size: {x: 0, y: 0} size: {x: 0, y: 0}
@@ -857,7 +857,7 @@ MonoBehaviour:
m_Position: m_Position:
m_Target: {x: 1136.7001, y: 389.7, z: 0} m_Target: {x: 1136.7001, y: 389.7, z: 0}
speed: 2 speed: 2
m_Value: {x: -101.795, y: -158.99045, z: -121.493195} m_Value: {x: 1136.7001, y: 389.7, z: 0}
m_RenderMode: 0 m_RenderMode: 0
m_CameraMode: m_CameraMode:
drawMode: 0 drawMode: 0
@@ -905,11 +905,11 @@ MonoBehaviour:
m_Rotation: m_Rotation:
m_Target: {x: 0.074482515, y: 0.014349908, z: -0.0011929263, w: 0.997068} m_Target: {x: 0.074482515, y: 0.014349908, z: -0.0011929263, w: 0.997068}
speed: 2 speed: 2
m_Value: {x: -0.12696114, y: 0.8706012, z: -0.36995658, w: -0.29844037} m_Value: {x: -0.07448252, y: -0.014349908, z: 0.0011929263, w: -0.99706805}
m_Size: m_Size:
m_Target: 1070.4197 m_Target: 1070.4197
speed: 2 speed: 2
m_Value: 160.53125 m_Value: 1070.4197
m_Ortho: m_Ortho:
m_Target: 0 m_Target: 0
speed: 2 speed: 2
@@ -984,7 +984,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0} scrollPos: {x: 0, y: 0}
m_SelectedIDs: m_SelectedIDs:
m_LastClickedID: 0 m_LastClickedID: 0
m_ExpandedIDs: 22f7ffff2af7ffff32f7ffff3af7ffff42f7ffff46f7ffff4af7ffff4ef7ffff56f7ffff5af7ffff5ef7ffff62f7ffff6af7ffff6ef7ffff76f7ffff7af7ffff7ef7ffff82f7ffff86f7ffff8af7ffff92f7ffff96f7ffff9ef7ffffa2f7ffffa6f7ffffaaf7ffffaef7ffffb2f7ffffbaf7ffffbef7ffffc2f7ffffc6f7ffffcaf7ffffcef7ffffd6f7ffffdef7ffffe6f7ffffeef7fffff2f7fffff6f7fffffcf7ffff08f8ffff m_ExpandedIDs: 70e8ffff12fbffffda8b0000bc8c00000a8d0000888d000020900000a8bb00003abd00009abe000020c10000
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name:
@@ -1159,7 +1159,7 @@ MonoBehaviour:
m_SkipHidden: 0 m_SkipHidden: 0
m_SearchArea: 1 m_SearchArea: 1
m_Folders: m_Folders:
- Assets/Prefabs - Assets/Scenes
m_Globs: [] m_Globs: []
m_ProductIds: m_ProductIds:
m_AnyWithAssetOrigin: 0 m_AnyWithAssetOrigin: 0
@@ -1169,16 +1169,16 @@ MonoBehaviour:
m_ViewMode: 1 m_ViewMode: 1
m_StartGridSize: 64 m_StartGridSize: 64
m_LastFolders: m_LastFolders:
- Assets/Prefabs - Assets/Scenes
m_LastFoldersGridSize: -1 m_LastFoldersGridSize: -1
m_LastProjectPath: /media/nicola/M2SSD/Programmieren/Unity/TalesOfNovariel m_LastProjectPath: /media/nicola/M2SSD/Programmieren/Unity/TalesOfNovariel
m_LockTracker: m_LockTracker:
m_IsLocked: 0 m_IsLocked: 0
m_FolderTreeState: m_FolderTreeState:
scrollPos: {x: 0, y: 115} scrollPos: {x: 0, y: 0}
m_SelectedIDs: 10930000 m_SelectedIDs: 08930000
m_LastClickedID: 37648 m_LastClickedID: 37640
m_ExpandedIDs: 000000002a9200002c9200002e9200003092000032920000 m_ExpandedIDs: 000000007c9a00007e9a0000809a0000829a0000849a0000
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name:
@@ -1207,7 +1207,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0} scrollPos: {x: 0, y: 0}
m_SelectedIDs: m_SelectedIDs:
m_LastClickedID: 0 m_LastClickedID: 0
m_ExpandedIDs: 000000002a9200002c9200002e9200003092000032920000 m_ExpandedIDs: 000000007c9a00007e9a0000809a0000829a0000849a0000
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name: