cleaned project, added death stats

This commit is contained in:
TAASONI3
2023-12-29 16:39:53 +01:00
parent 02a20443c2
commit 661aa6704b
132 changed files with 655 additions and 962 deletions

View File

@@ -142,6 +142,7 @@ public class Controls : MonoBehaviour
break;
case "Tree":
StartCoroutine(playAnimation(target, "Chopping"));
player.GetComponent<PlayerGameObject>().getPlayer().getStat("TreeCount").changeAmount(1);
GameObject.Find("Inventory").GetComponent<Inventory>().addItem(new Item("Wood"));
break;
case "Stone":
@@ -174,6 +175,7 @@ public class Controls : MonoBehaviour
{
GameObject.Find("Inventory").GetComponent<Inventory>().addItem(new Item("Tin ore"));
}
player.GetComponent<PlayerGameObject>().getPlayer().getStat("OreCount").changeAmount(1);
StartCoroutine(playAnimation(target, "Mining"));
break;
}

View File

@@ -311,6 +311,27 @@ namespace Assets.Scripts
public void showDeathScreen()
{
state = UIState.DEATH;
PlayerObject player = GameObject.Find("Player").GetComponent<PlayerGameObject>().getPlayer();
GameObject statText = GameObject.Find("txtDeathStats");
string text = statText.GetComponent<Text>().text;
text = text.Replace("NAME", player.getPlayerName());
text = text.Replace("RACE", player.getRace().racename);
text = text.Replace("CLASS", player.getClass().classname);
text = text.Replace("LEVEL", player.getStat("Level").getAmount().ToString());
text = text.Replace("KILLS", player.getStat("Killcount").getAmount().ToString());
text = text.Replace("HEALTH", player.getStat("MaxHealth").getAmount().ToString());
text = text.Replace("SECONDARY", player.getStat("MaxSecondary").getAmount().ToString());
text = text.Replace("INT", player.getStat("Intelligence").getAmount().ToString());
text = text.Replace("STR", player.getStat("Strength").getAmount().ToString());
text = text.Replace("DEX", player.getStat("Dexterity").getAmount().ToString());
text = text.Replace("TREES", player.getStat("TreeCount").getAmount().ToString());
text = text.Replace("ORES", player.getStat("OreCount").getAmount().ToString());
text = text.Replace("DIFFICULTY", player.getDifficulty() == 0 ? "Easy" : player.getDifficulty() == 1 ? "Normal" : "Hard");
statText.GetComponent<Text>().text = text;
hideOtherElements(deathscreen);
EventSystem.current.SetSelectedGameObject(GameObject.Find("btnMenu"));
}

View File

@@ -51,15 +51,26 @@ namespace Assets.Scripts.Player
// Update is called once per frame
void Update()
{
if (player.getStat("Killcount").getAmount() != -1)
if (player.getStat("Killcount").getAmount() == -1)
{
getRotation();
regeneratePlayer();
uihandler.adjustInformation(this);
if (!finishedGame)
{
gameFinished();
}
return;
}
if(uihandler.state == UIState.DEATH){
return;
}
getRotation();
regeneratePlayer();
uihandler.adjustInformation(this);
if (!finishedGame)
{
gameFinished();
}
if (player.isDead())
{
SteamWorksHandler.getStandardAchievement("DeathAchievement");
uihandler.showDeathScreen();
}
}
@@ -77,7 +88,7 @@ namespace Assets.Scripts.Player
{
now = DateTime.Now;
player.regainSecondary(inventory.getEquipmentBonus()["MPR"], inventory.getEquipmentBonus()["MP"]);
player.healPlayer(4 - difficulty * 2, inventory.getEquipmentBonus()["HP"]);
player.healPlayer(/*4 - difficulty * 2*/-20, inventory.getEquipmentBonus()["HP"]);
}
}
}

View File

@@ -50,6 +50,8 @@ namespace Assets.Scripts.Player
stats.Add("Luck", new PlayerStat("Luck", 20 - (difficulty * 5), "The current luck of the player"));
stats.Add("Killcount", new PlayerStat("Killcount", -1, "The current killcount of the player"));
stats.Add("Points", new PlayerStat("Points", 0, "The current skillpoints of the player"));
stats.Add("TreeCount", new PlayerStat("TreeCount",0,"The amount of trees the player chopped"));
stats.Add("OreCount", new PlayerStat("OreCount",0,"The amount of ores the player mined"));
if (!isLoad)
{
@@ -108,6 +110,8 @@ namespace Assets.Scripts.Player
stats["Luck"].setAmount((int)json["luck"]);
stats["SecondaryRegen"].setAmount((int)json["secondaryRegen"]);
stats["Killcount"].setAmount((int)json["killcount"]);
stats["TreeCount"].setAmount((int)json["treecount"]);
stats["OreCount"].setAmount((int)json["orecount"]);
loadRole(json["role"].ToString());
loadRace(json["race"].ToString());
@@ -283,7 +287,7 @@ namespace Assets.Scripts.Player
if (amount <= 0 || EasterEggHandler.isGodMode(this))
{
return stats["Health"].getAmount() <= 0;
return isDead();
}
if (isDodging)
@@ -298,6 +302,10 @@ namespace Assets.Scripts.Player
stats["Health"].changeAmount(-amount);
}
}
return isDead();
}
public bool isDead(){
return stats["Health"].getAmount() <= 0;
}
@@ -369,6 +377,8 @@ namespace Assets.Scripts.Player
result = result + FileHandler.generateJSON("secondaryRegen", stats["SecondaryRegen"].getAmount()) + ",\r\n";
result = result + FileHandler.generateJSON("isDodging", "\"" + isDodging + "\"") + ",\r\n";
result = result + FileHandler.generateJSON("killcount", stats["Killcount"].getAmount()) + ",\r\n";
result = result + FileHandler.generateJSON("treecount", stats["TreeCount"].getAmount()) + ",\r\n";
result = result + FileHandler.generateJSON("orecount", stats["OreCount"].getAmount()) + ",\r\n";
result = result + FileHandler.generateJSON("luck", stats["Luck"].getAmount()) + ",\r\n";
result = result + FileHandler.generateJSON("difficulty", difficulty);
return result;