improved save/load mechanic.

This commit is contained in:
Finnchen123
2024-10-05 11:53:34 +02:00
parent 1235d5ff0c
commit a82fa992f9
14 changed files with 420 additions and 50 deletions

View File

@@ -95,7 +95,6 @@ public class WorldGenerator : MonoBehaviour
noise.applyNoise(newTile, tiles, pos);
newTile.GetComponent<Tile>().generateTile(pos, (TileType)Enum.Parse(typeof(TileType), newTile.name.Split("_")[0]));
tiles.Add(pos, newTile);
GameObject.Find("QuestLog").GetComponent<QuestLog>().updateQuests("find", newTile, 1);
}
}