Fixed compass and hud bug, v1.0.2

This commit is contained in:
Nicola Sovic 2022-02-24 18:24:37 +01:00
parent 94bff88d4c
commit cb4a5ae768

View File

@ -219,6 +219,7 @@ namespace Assets.Scripts
public void closeCharactersheet() public void closeCharactersheet()
{ {
charactersheet.transform.localScale = new Vector3(0, 0, 0); charactersheet.transform.localScale = new Vector3(0, 0, 0);
showHUD();
state = UIState.GAME; state = UIState.GAME;
} }
@ -232,6 +233,7 @@ namespace Assets.Scripts
public void closeMap() public void closeMap()
{ {
map.transform.localScale = new Vector3(0, 0, 0); map.transform.localScale = new Vector3(0, 0, 0);
showHUD();
state = UIState.GAME; state = UIState.GAME;
} }
@ -252,6 +254,7 @@ namespace Assets.Scripts
public void showHUD() public void showHUD()
{ {
playerHUD.transform.localScale = new Vector3(1,1,1); playerHUD.transform.localScale = new Vector3(1,1,1);
compass.transform.localScale = new Vector3(1, 1, 1);
} }
public void openMainMenu() public void openMainMenu()
@ -298,7 +301,6 @@ namespace Assets.Scripts
public void closeQuestLog() public void closeQuestLog()
{ {
questlog.transform.localScale = new Vector3(0,0,0); questlog.transform.localScale = new Vector3(0,0,0);
compass.transform.localScale = new Vector3(1, 1, 1);
state = UIState.GAME; state = UIState.GAME;
showHUD(); showHUD();
} }
@ -353,8 +355,7 @@ namespace Assets.Scripts
public void closePauseMenu() public void closePauseMenu()
{ {
pauseMenu.transform.localScale = new Vector3(0, 0, 0); pauseMenu.transform.localScale = new Vector3(0, 0, 0);
compass.transform.localScale = new Vector3(1,1,1); showHUD();
playerHUD.transform.localScale = new Vector3(1, 1, 1);
state = UIState.GAME; state = UIState.GAME;
} }