Fixed class behaviour, fixed fight mechanic, fixed skill usage

This commit is contained in:
Finnchen123
2025-06-07 11:16:49 +02:00
parent cb033ea487
commit faebc757f6
15 changed files with 65 additions and 81 deletions

View File

@@ -1689,7 +1689,7 @@ MonoBehaviour:
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 6
m_IntArgument: 3
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
@@ -13700,7 +13700,7 @@ MonoBehaviour:
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: Fenster
m_Text: Window
--- !u!222 &709576934
CanvasRenderer:
m_ObjectHideFlags: 0
@@ -13917,7 +13917,7 @@ MonoBehaviour:
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: Deutsch
m_Text: 800x600
--- !u!222 &722907595
CanvasRenderer:
m_ObjectHideFlags: 0
@@ -39119,7 +39119,7 @@ MonoBehaviour:
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 4
m_IntArgument: 2
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0