Fixed class behaviour, fixed fight mechanic, fixed skill usage

This commit is contained in:
Finnchen123
2025-06-07 11:16:49 +02:00
parent cb033ea487
commit faebc757f6
15 changed files with 65 additions and 81 deletions

View File

@@ -112,7 +112,7 @@ public class WorldGenerator : MonoBehaviour
{
string result = "";
int counter = 0;
string savePath = "";
string savePath;
result = result + FileHandler.generateJSON("cityAmount", cityAmount) + ",\r\n";
result = result + FileHandler.generateJSON("maxCityAmount", maxCityAmount) + ",\r\n";
result = result + "\"currentTile\": " + currentTile.GetComponent<Tile>().saveCurrent() + ",\r\n";