Nicola
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18b76f3cbc
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Added ability to delete nodes from editor, added complete node load and save for the DSL
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2026-05-06 09:29:28 +02:00 |
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Nicola
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44bfd7ce1d
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Added tooltip to map and fixed map loading.
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2026-05-06 07:04:03 +02:00 |
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Nicola
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6445c24202
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Added complete crafting to the game. Next step would be research and buildings. Updated DSL with Setup to work with dynamic loading.
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2026-05-05 21:44:30 +02:00 |
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ffe1077abc
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Added inventory display and item display.
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2026-05-05 20:44:06 +02:00 |
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abeb8c0902
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Improved UI calls
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2026-05-05 20:21:05 +02:00 |
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5882f3865d
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Added resource harvesting to DSL.
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2026-05-05 19:45:50 +02:00 |
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a320a86a2f
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Improved recipes and added resources to it. Changed how ingredients and items work.
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2026-05-05 19:26:31 +02:00 |
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Nicola
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fc26fa2a75
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Working on inventory and crafting system. Translated Excel-Itemlist to .json.
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2026-05-05 15:35:42 +02:00 |
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Nicola
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02ba36b665
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Renamed some images and moved misplaced images.
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2026-05-05 15:34:12 +02:00 |
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4832250342
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Added all planned item and resource symbols, created more folders for better structure. Next is implementing the crafting system.
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2026-05-03 21:01:22 +02:00 |
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f3c551e792
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Added exploration node to DSL and worked on vertical pathfinding (Closed gates blocked horizontal movement as well)
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2026-05-02 21:53:31 +02:00 |
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=
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7f13505759
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Added mechanic that the gate blocks switching to another layer, added map button, moved small parts to fit buttons.
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2026-05-02 20:08:18 +02:00 |
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a2c35c44cb
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Added more symbols to the game, added gates blocking pathfinding and improved DSL feedback system with enum for better control and UX
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2026-05-02 19:53:29 +02:00 |
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ae7c98d482
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Fixed content visibility and changed spawn creation
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2026-05-01 19:27:44 +02:00 |
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8a6de193a1
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Added better grid to the map and reworked camera positioning whilst map is open
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2026-05-01 19:20:19 +02:00 |
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75818c22d5
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Added check to hide robots not in the current layer
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2026-05-01 18:40:07 +02:00 |
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dd81c2ff2e
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Removed popup from the game, added simple options and menu. Added spawn to tiles and reworked content spawning
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2026-05-01 18:34:48 +02:00 |
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95455597da
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Added basic symbols for most of the resources and changed map to be revealed whilst robots are exploring.
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2026-04-29 19:19:13 +02:00 |
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c54ff3088e
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Added resources to the game and prepared scripts for later usage
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2026-04-29 18:03:43 +02:00 |
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253c7d9f89
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Implemented A* pathfinding. Adjusted movement node accordingly.
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2026-04-29 17:05:29 +02:00 |
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21a1eb2085
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Added check to avoid empty executions
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2026-04-29 15:17:53 +02:00 |
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a0109891e1
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Reworked DSL for better architecture, implemented wall-phasing movement.
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2026-04-29 15:13:38 +02:00 |
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=
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832fb47ec0
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Moved robots to separate folders and a dedicated robotlist in the UI
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2026-04-29 14:08:02 +02:00 |
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=
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17057487d6
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DSL interpretation is working now. Changed map to be within GameData.
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2026-04-29 12:33:53 +02:00 |
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=
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2f922b5e04
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Reworked node display and worked on DSL interpretation
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2026-04-29 12:12:58 +02:00 |
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2cc6e31157
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Updated DSL node generation and added robot zoom-in function
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2026-04-29 10:27:17 +02:00 |
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c8debc316f
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Reworked border placement
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2026-04-28 17:41:18 +02:00 |
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5e4e325ec7
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Updated Popup UI and robot generation
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2026-04-28 16:00:55 +02:00 |
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83d9620e39
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Updated the way gates are generated (Not with weight but as a one time necessary tile)
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2026-04-28 15:57:09 +02:00 |
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4b460926c5
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Added renaming to the robots onclick.
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2026-04-28 14:37:12 +02:00 |
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b926be307e
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Added basic components for DSL. Working on functionality next.
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2026-04-28 13:52:57 +02:00 |
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287cb4df78
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Restructered project folders
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2026-04-28 11:09:47 +02:00 |
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eccaec859f
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Light and decorations adjusted. Added all resource and light spawn points
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2026-04-28 10:48:32 +02:00 |
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92a86c13b7
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Added basic light controls to the game and added more content spawnpoints. Adjusted values a bit.
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2026-04-27 19:35:21 +02:00 |
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6a7f4690f2
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Fixed light and object placement.
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2026-04-27 17:46:56 +02:00 |
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3060d3d6f7
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Added new Tileset (Better walls and floors) and reworked layer generation. Working on placeholders next again (Need to fix rotation)
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2026-04-27 15:17:08 +02:00 |
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b3645b80f0
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Added basic window for programming with the DSL. Need to add functionality to it.
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2026-04-26 19:40:16 +02:00 |
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677725791a
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Removed unnecessary prints and added simple alarm sign sprite for later usage
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2026-04-26 17:17:23 +02:00 |
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d2c788c826
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Added main menu and basic functionality
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2026-04-26 16:55:35 +02:00 |
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21199f8026
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Adding robots to the game and the ability to click on them
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2026-04-26 13:44:15 +02:00 |
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bd9de785b4
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Removed custom rotation and fixed placeholder naming (Import from blender had _ in the name
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2026-04-26 13:00:22 +02:00 |
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c80367dccd
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Refactored code to be better separated (Rendering, Logic)
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2026-04-26 11:33:54 +02:00 |
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798fe23bb6
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Added OmniLight to LightDecorations to better facilitate the "underground" feeling
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2026-04-26 10:50:10 +02:00 |
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4b3c4c1ae2
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Added decoration assets and placement. Currently all placeholders are replaced, need to implement a chance based system.
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2026-04-25 22:26:00 +02:00 |
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f7f5a637d5
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Added robot asset and worked on placeholders. Placeholders are now able to be added to the game and later replaced by objects (Tested with Robot for now)
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2026-04-24 18:02:21 +02:00 |
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53361ba637
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Changed camera to be fixed scroll (No user scroll possible) and changed the angle of the camera. Also added a "sprint" to the camera to increase speed of movement
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2026-04-24 17:35:31 +02:00 |
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08e3ce5899
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Small update to some project settings
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2026-04-24 17:00:47 +02:00 |
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68f973a695
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Added steam to the project but deactivated for now
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2026-04-19 13:04:14 +02:00 |
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e6522f2db9
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Added WFC and respective parts (Tile, World, Layer, WFC, ResourceLoader)
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2026-04-19 13:03:56 +02:00 |
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3e823cecbd
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Added already created assets to project structure.
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2026-04-19 11:11:02 +02:00 |
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