Nicola
6591dfe637
changed ambiguous naming from water and food to thirst and hunger. fixed For node execution
2026-05-14 20:12:30 +02:00
Nicola
588879951d
Added tooltip to nodes to better explain their functionality.
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Readded node deletion.
2026-05-14 12:36:59 +02:00
Nicola
300c8f5a42
Big project cleanup with overhaul of file responsibilities (KISS) and code (DRY, YAGNI)
2026-05-14 11:17:02 +02:00
Nicola
5893f9f7b9
(WIP) switched from previous DSL System (UI order based) to a new DSL System (node connection based)
2026-05-13 13:18:47 +02:00
Nicola
8170b700b2
Added final features for this release. Now only polishing (if needed) remains.
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Features: Sacrifice-Node, Maintain-Node, Options for screen type, lightcolor and soundvolume, tied in sound effects, game pause when menu is open, visibly open up gate when opening it.
2026-05-10 14:09:14 +02:00
Nicola
83630b0e87
Added necessary artwork and build for steam release. Added some minor sound effects and integrated background sound.
2026-05-10 12:34:52 +02:00
Nicola
fc21c7c8d3
Added random seed and ability to enter a seed. Also added a simple/small tutorial screen and unified the UI with UIStyle.cs
2026-05-09 22:09:15 +02:00
Nicola
7e70471227
Added testing and save/load mechanic to the game. Game is now entering final phase.
2026-05-09 21:25:36 +02:00
Nicola
e7de2433de
Improves visuals of each node.
2026-05-09 20:29:10 +02:00
Nicola
a472adf74b
Added new nodes to DSL for a wider variety of commands and scripts.
2026-05-09 20:12:53 +02:00
Nicola
362cc0442f
Added the ability to spawn more robots if research allows it.
2026-05-09 16:12:34 +02:00
Nicola
78d1014067
Added GameOver screen and win/death logic. Game can now officially be finished (Positive and Negative)
2026-05-09 15:23:10 +02:00
Nicola
213d0aed97
Added gate unlock generation and simple Game Won print
2026-05-09 14:57:06 +02:00
Nicola
9fa1909dcb
Added resource weights and layer unlock UI to the game.
2026-05-09 13:53:00 +02:00
Nicola
9f32152fb8
Added survival mechanic that consumes inventory items if needed.
2026-05-09 12:22:04 +02:00
Nicola
6708aa277f
Cleaned up project with better structure.
2026-05-09 11:29:48 +02:00
Nicola
053b91a736
Added Inventory space display and robot alert if not working currently. Added inventory live update.
2026-05-09 10:36:38 +02:00
Nicola
e00259cd31
Added missing Symbol to the game, Improved move and explore logic, added map refresh for tiles.
2026-05-09 09:38:34 +02:00
Nicola
ce99936298
Added research display to the game
2026-05-06 21:10:04 +02:00
Nicola
a9475aaaf9
Added decorations to main menu, added data for research and buildings
2026-05-06 20:13:54 +02:00
Nicola
429e10eca1
Added first attempt to animating an intro scene.
2026-05-06 20:06:06 +02:00
Nicola
51c9dc5294
Added research symbol and keybinding.
2026-05-06 09:56:02 +02:00
Nicola
18b76f3cbc
Added ability to delete nodes from editor, added complete node load and save for the DSL
2026-05-06 09:29:28 +02:00
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ffe1077abc
Added inventory display and item display.
2026-05-05 20:44:06 +02:00
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abeb8c0902
Improved UI calls
2026-05-05 20:21:05 +02:00
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4832250342
Added all planned item and resource symbols, created more folders for better structure. Next is implementing the crafting system.
2026-05-03 21:01:22 +02:00
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7f13505759
Added mechanic that the gate blocks switching to another layer, added map button, moved small parts to fit buttons.
2026-05-02 20:08:18 +02:00
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a2c35c44cb
Added more symbols to the game, added gates blocking pathfinding and improved DSL feedback system with enum for better control and UX
2026-05-02 19:53:29 +02:00
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8a6de193a1
Added better grid to the map and reworked camera positioning whilst map is open
2026-05-01 19:20:19 +02:00
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dd81c2ff2e
Removed popup from the game, added simple options and menu. Added spawn to tiles and reworked content spawning
2026-05-01 18:34:48 +02:00
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95455597da
Added basic symbols for most of the resources and changed map to be revealed whilst robots are exploring.
2026-04-29 19:19:13 +02:00
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a0109891e1
Reworked DSL for better architecture, implemented wall-phasing movement.
2026-04-29 15:13:38 +02:00
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832fb47ec0
Moved robots to separate folders and a dedicated robotlist in the UI
2026-04-29 14:08:02 +02:00
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2f922b5e04
Reworked node display and worked on DSL interpretation
2026-04-29 12:12:58 +02:00
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2cc6e31157
Updated DSL node generation and added robot zoom-in function
2026-04-29 10:27:17 +02:00
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5e4e325ec7
Updated Popup UI and robot generation
2026-04-28 16:00:55 +02:00
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4b460926c5
Added renaming to the robots onclick.
2026-04-28 14:37:12 +02:00
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b926be307e
Added basic components for DSL. Working on functionality next.
2026-04-28 13:52:57 +02:00
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287cb4df78
Restructered project folders
2026-04-28 11:09:47 +02:00
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92a86c13b7
Added basic light controls to the game and added more content spawnpoints. Adjusted values a bit.
2026-04-27 19:35:21 +02:00
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6a7f4690f2
Fixed light and object placement.
2026-04-27 17:46:56 +02:00
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3060d3d6f7
Added new Tileset (Better walls and floors) and reworked layer generation. Working on placeholders next again (Need to fix rotation)
2026-04-27 15:17:08 +02:00
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b3645b80f0
Added basic window for programming with the DSL. Need to add functionality to it.
2026-04-26 19:40:16 +02:00
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677725791a
Removed unnecessary prints and added simple alarm sign sprite for later usage
2026-04-26 17:17:23 +02:00
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d2c788c826
Added main menu and basic functionality
2026-04-26 16:55:35 +02:00