Files
RuinAdventurer/Scripts/UI/Menus/MainMenu.cs
T

24 lines
416 B
C#

using Godot;
public partial class MainMenu : Control
{
public void OnPlayPressed()
{
GameData.loadSaveOnStart = false;
GetTree().ChangeSceneToFile("res://Scenes/Game.tscn");
}
public void OnLoadPressed()
{
if (!SaveGameManager.SaveExists()) return;
GameData.loadSaveOnStart = true;
GetTree().ChangeSceneToFile("res://Scenes/Game.tscn");
}
public void OnQuitPressed()
{
GetTree().Quit();
}
}